The Ontology of To Buy: From License to Programmable Asset

In the Web2 era, to "buy" meant engaging in a digital transaction facilitated by a trusted, centralized intermediary (e.g., Amazon, Apple, Steam).

Web3 & The 4IR: Decentralized, Programmable Ownership (The Transaction of Autonomy)

In the context of Web3 and the Fourth Industrial Revolution (4IR), "to buy" evolves into an act centered on verifiable ownership, transparency, and inherent programmability.

Pillar 1: Decentralization and Verifiable Provenance

The purchase is no longer mediated by a company but executed as a peer-to-peer transaction on an immutable public ledger (blockchain), often using cryptocurrency.

Pillar 2: Programmable Assets and Conditional Value

The asset acquired is often a programmable unit that carries its own rules and logic.

Pillar 3: The M2M Economy and Algorithmic Agency

In the 4IR, the concept extends beyond human action to the behavior of autonomous systems.

In this new paradigm, buying is the act of acquiring a transparently-owned, code-governed, and often autonomous asset recorded on a globally shared protocol.

Key Aspects of the Buy Behavior: